NES emulator in progress
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nesem/ppu.c

197 lines
3.7 KiB

#include "ppu.h"
#include "cartridge.h" //needs acces to the cartridge to load CHR maps, since r/w functions are in-house instead of bus-wide like it is for busRead/Write it needs to be imported here too, quite like there are physical wires connecting the cartridge CHR bank pins to the PPU
byte ppuBus[0x3FFF];
PPU ppu;
byte ppuRead(word address){
word cartResponse;
if((cartResponse = mapper000_Read(address, true)) == 0x0100){
if(address >= 0x3000 && 0x3EFF <= address) //mirrored region
address -= 0x1000;
if(address >= 0x3F20 && 0x3FFF <= address) //mirrored region
address = (address - 0x3F00) % 0x20 + 0x3F00;
return ppuBus[address];
}
else return cartResponse;
}
void ppuWrite(word address, byte data){
if(!mapper000_Write(address, data, true)){
if(address >= 0x3000 && 0x3EFF <= address) //mirrored region
address -= 0x1000;
if(address >= 0x3F20 && 0x3FFF <= address) //mirrored region
address = (address - 0x3F00) % 0x20 + 0x3F00;
ppuBus[address] = data;
}
}
void ppuRegWrite(word address, byte data){
address -= 0x2000;
switch(address){
case 0: //ppuctrl
ppu.control.full = data;
break;
case 1: //ppumask
ppu.mask.full = data;
break;
case 2: //ppustatus
ppu.status.full = data;
break;
case 3: //oamAddress
break;
case 4: //oamData
break;
case 5: //ppuScroll
if(ppu.scroll.expectingY){
ppu.scroll.y = data;
}else{
ppu.scroll.x = data;
}
ppu.scroll.expectingY = !ppu.scroll.expectingY;
break;
case 6: //ppuAddr
if(ppu.address.expectLsb){
ppu.address.lsb = data;
}else{
ppu.address.msb = data;
}
ppu.address.expectLsb = !ppu.address.expectLsb;
break;
case 7: //ppuData
ppuWrite(ppu.address.complete, data);
if(ppu.control.vramIncrement) ppu.address.complete += 32;
else ppu.address.complete++;
break;
}
}
byte ppuRegRead(word address){ //send the registers to the bus so the components can read them
address -= 0x2000;
byte returnData;
switch(address){
case 0: //ppuctrl
return ppu.control.full;
break;
case 1: //ppumask
return ppu.mask.full;
break;
case 2: //ppustatus
return ppu.status.full;
ppu.status.vblank = 0;
ppu.address.expectLsb = false;
break;
case 3: //oamAddress
break;
case 4: //oamData
break;
case 5: //ppuScroll
break;
case 6: //ppuAddr
//makes no sense
break;
case 7: //ppuData
returnData = ppu.dataByteBuffer; //reads are lagged back by one cycle, the data you read is the data of the last query
ppu.dataByteBuffer = ppuRead(ppu.address.complete);
if(ppu.address.complete >= 0x3F00 && 0x3FFF <= ppu.address.complete) //except when reading palette info
returnData = ppuRead(ppu.address.complete); //then the query is immediate
return returnData;
break;
}
}
void dumpPpuBus(){
for(int i = 0; i < 0x3FFF; i++){
printf("%02X ", ppuRead(i));
}
}
void initPpu(){
ppu.dataByteBuffer = 0;
ppu.address.expectLsb = 0;
ppu.scroll.expectingY = 0;
ppu.control.full = 0;
ppu.dataByteBuffer = 0;
ppu.mask.full = 0;
ppu.status.full = 0;
}
void ppuClock(){
//one tick of the PPU clock
}