RenDev's latest commit cleaned the 4 bytes of buffer before the
PRGROM even tho the program already accounted for that when
calculating the return address by substracting 0x4. I'm leaving his
way of dealing with the buffer since it saves 4 bytes of memory used
for nothing in my implementation.
Also cleaned the code a little, expect another commit that cleans
the code more vigurously
+ Added debug-tickonclick Make rule for manual clock operation